Wednesday, April 27, 2011

Chivalric Fighting Arts Association

This was announced last night (at least when I saw it). Personally, I am very happy to see this organization come into existence as a solidifying of fraternal bonds that already existed between like-minded schools / instructors. This is the text from the announcement on Sword Forum:
Let it Be Known to all Who Profess the Art of Arms that we send Greetings and a Declaration of Fraternity:

Wherefore, the Art of Defence has also been known as the Knightly Art, and its study has instilled the virtues of Prowess, Courage, Justice, Loyalty, Courtesy, Humility, Largesse, Franchise, and Faith in its adherents;

Wherefore we share a dedication to not only the revival of the fighting arts of the past, but to insuring their transmission to the future;

And wherefore we also hold a deep and sincere belief that the study and practice of these arts is a tool for building character and personal discipline;

We have therefore come together to form the Chivalric Fighting Arts Association (CFAA); an international organization of schools and clubs devoted to the study of historical European martial arts, particularly those practiced in a chivalric context, used in war, the tournament, and the duel.

Just as there are many different approaches to the study of Asia martial arts, over the last decade this has become true within the Western martial arts community as well. Just as classical Jujutsu, Judo and BJJ may have common roots, techniques, and even uniforms, but possess very different emphasis and training goals, so too are there now WMA scholars whose principal interest is national pride and cultural preservation, others focused on the development of a modern combat sport, and others who focus on those elements that have pragmatic application in the modern world.

As the CFAA’s name suggests, our members’ interest is in these Arts as traditional martial arts. We define “traditional” as a focus on:

• Fidelity to the historic treaties;
• Study of our Arts within their cultural context;
• Study of and respect for the ethical milieus in which the Arts were born;
• Emphasis on honorable behavior amongst and between students and teacher alike;
• A belief that, while, competition is a worthy tool that serves to refine our understanding of the Arts, the Arts are not a tool to foster modern competitions.

We see ourselves as caretakers of an ancient heritage, and therefore the texts are the single most relevant and authoritative word on the arts we strive to reconstruct. Therefore, member schools are encouraged to apply themselves to these books with a high level of philological passion--a passion that has, in the space of a few short decades, brought to light so much reliable information about how our ancestors fought.

Equally as important is the respect for the spirit of chivalry and honorable behavior that were part of the ethical milieu in which our arts blossomed. All ethical systems, from Stoicism to Daoism, Zen to Chivalry always exist in idealized forms, but we believe that the importance lies is in the striving for these ideals. This includes favoring the scientific process of scholarship over the stubbornness of ego, healthy emulation to petty rivalry, acknowledgment of your instructor over teaching his labor as your own, and frankness and openness over squabbling and needless politicking.

We respect all other serious approaches to the study of historical martial arts, but it is our belief that this emphasis on tradition, culture and ethics is what separates a martial art from simply being a combat sport or self-defense. Those disciplines are worthy in their own right, and find a place amongst us, but the common philosophy of our member schools centers on fidelity to the arts as they were originally wielded and recorded, the spirit of chivalry in which those treatises were conceived, and the keeping these ideals alive in the study of our arts - qualities that we believe can be of benefit to the modern world as much as they were for the ancient one.

Therefore, in service to the Art of Arms and in respect to our Forbearers, we are –

Christian Henry Tobler, Selohaar Fechtschule
Devon Boorman, Academie Duello
Stefan Dieke, Alte Kampfkunst
Gregory Mele, Chicago Swordplay Guild
Terry Brown, The Company of Maisters
Mark Lancaster, The Exiles
Bob Charrette, Forteza Historical Swordwork Guild
Dierk Hagedorn & Roland Warzecha, Hammaborg
Bob Brooks, Hotspur School of Defence
Claus Sørensen, Laurentiusgildet
Jason Smith, Les Maître D'armes
Sean Hayes, Northwest Fencing Academy
Tom Leoni, Order of the Seven Hearts
Puck Curtis, Mary Dill Curtis, Kevin Murakoshi & Eric Myers, Sacramento Sword School
Guy Windsor, School of European Swordsmanship
Scott Wilson, Southern Academy of Swordsmanship
Bill Grandy, Virginia Academy of Fencing (Historical Swordsmanship Division)


Christian Henry Tobler

Wednesday, April 13, 2011

New Addition

I've decided that I'm going to broaden my studies to include (drum roll please) .........

The Montante.

I'm going to use this translation of Diogo Gomes de Figueyrdo by Eric Myers and Steve Hick. I'm still trying to figure out a trainer (gotta be thrifty at the moment) but it should be fun. I decided to run with this because of all the solo exercises and how it will teach and impact my body mechanics. Oh, and it's a big f*&k-off sword. So there's that.

Wednesday, April 6, 2011

Freelance Academy Press Reviews

It's a Two-For-One! I'll be reviewing two books available from Freelance Academy Press

In The Service of Mars: Proceedings from the Western Martial Arts Workshop 1999-2009, Volume I


As the title says, this book is a compilation of lesson-plans and handouts from past WMAWs - except that most of the entries have been substantially fleshed out, pictures added, interpretations updated, etc. The book is divided into four parts based on content, which makes quick finding of a particular article easy. I had originally planned on reading this book cover to cover, but wound up skipping from article to article based on my level of interest, which is perfectly fine :)  I wish I had the gumption to go through and give an article by article review, but that would spoil the reading too much. Instead, I'll just give a quick shout-out to my favorite / most helpful articles.

First up is Greg Mele's article on the poleaxe techniques presented in the Anonimo Bolognese. Big surprise huh? Greg gives a great succinct background on the weapon and the manuscript, then gives translation, interpretation, and pictures of each play. It's everything a poleaxe enthusiast could want about a fascinating little piece of axe combat.

Greg's other article on Fiore's Gioco Largo & Gioco Stretto, Jessica Finley's article on Ott's Ringen, Tom Leoni's article on the Spadone were some other highlights for me. However, there are four articles that I believe make this volume worth purchasing. They are Craig Johnson's "How a Sword Was Made", Tom Leoni's "The Judicial Duel in Sixteenth-Century Italy", Keith Alderson's "On the Art of Reading: An Introduction to Using the Medieval German 'Fightbooks'", and finally the article written by John Sullins, Sean Hayes, Puck Curtis, and Eric Myers on how to use Classical Italian pedagogy to develop lesson plans.

In reality, the best part of this book is that there is something for everyone.

Venetian Rapier

I actually received this book last year, but realized I had yet to do a review of it. While I'm not a rapierist (and probably never will be) if I ever do start practicing and / or teaching rapier, this book will be the foundation of my studies. An English translation of Nicoletto Giganti's 1606 rapier curriculum. BTW, it is exactly that - an east to follow, builds upon itself, curriculum for learning the rapier. As with his other translations Tom Leoni manages to create a text that reads as if it were originally written in modern English, which enables the practitioner to read through and follow the instructions without any of the choppiness that can accompany a translation.

Friday, April 1, 2011

Specialization - Good or Bad

I remember reading a blog (I forget who's) where the author was discussing whether being a swordsman equals being a martial artist. Their response was no, that it leads to being a specialist - a word which he writes with dripping scorn, much as I say "the Yankees"
It is a scientific fact.
To the author, the only way to truly practice these arts is to practice all aspects of it - he was particularly vitriolic against those who do little to no grappling.

Okay, my response to this attitude is to ask that if you consider those who only train in one weapon to not be martial artists does that mean that Ott, Leckuchner, Fabris, Capoferro, Giganti, and the anonymous authors of I.33 and Le Jeu, amongst others, are not martial artists? What about Bruce Lee? Yes he studied weapons, but he focused on unarmed, thereby "neglecting" the rest of the "systems" he studied. Is he not to be considered a martial artist?

Specialization is not a bad thing. Everyone I listed above wrote a complete martial system that was based around one weapon. Are Fiore, Marozzo, Vadi, Meyer, Mair or Liechenhauer better martial artists simply because they include more weapons? Specialization is natural and healthy because it is a simple fact that someone who trains and specializes in one aspect of an art understand that aspect better than a "Jack of All Trades" - they have a deeper understanding. Don't get me wrong, I believe in training all aspects of the art in order to put more tools in my toolbox, but it is perfectly possible for someone who only studies the longsword to be just as good a martial artist and fencer as someone who trains in wrestling, dagger, lance, poleaxe and longsword.

Two examples:
  • In MMA, when a fighter wants to improve his striking he goes to a boxing trainer. When he wants to improve his ground-game, he goes to a wrestler or BJJ trainer. In other words, he goes to a specialist.
  • Most of the instructors WMA events and seminars are specialists, even those who are capable of teaching a broad spectrum. There are people who study Armizare who only study the sword or the dagger and they teach accordingly.
Look, specialization is historical. So is the comprehensive approach. Personally, I take a comprehensive approach to Armizare, but you could say that I specialize in Armizare, with a further specialization in Le Jeu de la Hache. See how silly it is to rail against specialization?

Punch Drunk

I promised at the end of my last post that the next one would be about striking - well, here it is. :)

People, myself included when I started training, are often very confused as to the lack of empty-hand striking in the medieval martial arts. After all, we know the Greeks and Romans boxed, so why not folks in the middle ages? Truth is, we don't know that they didn't. While the majority of manuscripts that feature unarmed sections do not show any striking (Codex Wallerstein is the only contrary example I know of), the absence of evidence is not evidence of absence.

There are many theories out there about why we are not shown any strikes. These include: Training paradigm, Ineffectiveness, and Lost Knowledge.

Training Paradigm

This is the theory that we are not shown traditional punching type strikes because the punching action does not fit the system's underlying movement patterns. For instance, the overhand dagger blow (ice-pick grip descending blow) is the same motion as a hammer-fist (striking with the bottom of the closed fist). The theory holds that simplicity of training is paramount - why train two separate types of hand motion for striking when one will do. Keep It Simple Scholar.

Ineffectiveness
  
This is the theory that striking does not appear because striking is ineffective against armour and, as with the above theory, you shouldn't train for something that only works part of the time. Punching a man in a breastplate = Not a good idea. In a helm = Still not a good idea.

Lost (Hidden) Knowledge

This is the idea that the knowledge of striking was there, but that it was either considered such common knowledge that it need not be included or that it was considered "secret". I tend to partially agree with the first part, but find the second utter rubbish.

Here is the problem with all of the above theories - there IS striking present in the manuscripts, not just the Codex Wallerstein. It isn't hidden at all, at least not in Fiore.

"If your opponent is not in armor, strike him in the most painful and dangerous spots, such as the eyes, the nose, the temples, under the chin and in the flanks." - Getty Prologue, trans. Leoni

"-knowing the most dangerous places in which to strike" - Eight qualities of abrazare, Getty Prologue, trans. Leoni


"As you become suspicious of someone's dangerous knife, immediately go against him with your arms, hands and elbows. Always do these five things: take his dagger away, strike him, break his arms, bind him, and throw him to the ground. None of these five plays goes without the other" - Beginning of dagger section, Getty, trans. Leoni

There you have it. Three quotes from the two unarmed sections of the Getty, describing when and where to strike. The only thing they leave out is the "How". Sort of. As I discussed earlier, one can easily take the mechanics for striking with the dagger and turn that into a hammer-fist (Hell, that's how I describe it to people). Okay but what about other strikes? The only other empty-hand strike was see is a strike to the throat that can be done either as a palm strike or as a chop with the side of the hand. There are other strikes shown in the manuscript, specifically a kick to the shin or knee, a kick to the groin and a knee to the groin. Fun stuff.

So strikes do exist in Armizare, but what purpose do they serve. They are not "fight-enders" - they are not intended to be. Instead, strikes serve three purposes:

1.  They are used to soften an opponent. For example, if I am trying to secure a ligadura mezzana on you, but you are fighting me just enough to keep me from getting it. Then, I drive a hammer-fist into your left eye. Suddenly, you are not quite as concerned about the ligadura I'm after.

2.  They are used as methods of entry. If you are guarding well my attempts to grapple, I can throw a strike your way in order to break you of your guard, allowing me to gain a good grapple.

3.  They are used to displace some part of your opponent. Particularly in armoured combat, a strong open-hand strike (as Jesse Kulla of the CSG explained it "a bear-paw") to the side of the helm may not knock an opponent out, but it will displace their head, allowing you to gain control.

Notice that none of these three are aimed at knock-out power. Strikes are, by their nature, inconsistent things - a solid punch to the jaw may knock one opponent out cold while another my take punch after punch and simply laugh at you. This, in my opinion, is why the medieval arts focus on grappling - binding, breaking, or dislocating your opponents limbs is a more sure method of taking the fight out of them.

I personally prefer to use hammer-fists, open-palm strikes (both of which allow for an easy transfer to grappling control), elbow strikes, knee strikes, and low (below the waist) kicks, for strikes. But in a fight you use whatever you have at hand - I've head-butted more than a few sparring partners (always while wearing helmet - I'm not stupid).

But there is a bigger issue here than what, if any, strikes appear in Armizare. That issue is that it is not a big freakin' deal. If you honestly believe that you have such command over the material in the sword, lance, dagger, axe, and mounted sections, as well as the grapples shown in abrazare, that you can afford to split hairs over empty-hand strikes then I envy you. I personally doubt that Fiore would care if you struck a hammer-fist, or a jab, or a cross when he says "Strike" - the point is to strike!

Thursday, March 24, 2011

Abrazare


Last time I went to Eugene (March 13th), Sean and I spent almost the entire time working through the  abrazare and dagger sections, cross-checking images and text between the Getty and the PD. We ran through them at an easy pace and starting from a collar-and-elbow (C&E) setup. We do about half our abrazare drills from the C&E and the other half by having the player enter into measure. I really prefer to start people off from the C&E because it is simpler; static, clearly defined hand positions, etc. Also, it really is a fairly common position to come to while wrestling. Later on, you can add coming into measure to the drill, remembering (and reminding your students) that it will not look the same as it does on the page or as it did during the C&E drill – as the Man says, grapples are seldom identical, it is important to learn to flow with what you have/are being presented.  This run-through of abrazare was really good because it helped solidify in my mind the principles that are represented by each play.

As an aside, because this opinion is out there, I don't believe that all of the plays shown are supposed to flow one-into-another. Instead, the plays are there to illustrate principles – while some may flow into each other, Fiore is usually explicit when this occurs and thus they are easy to spot.

Abrazare, to me, is the basis of Armizare simply because unarmed wrestling is the common ancestor of all martial arts. There are two main reasons I believe this to be so, but, as with so much else we do, there is room for interpretation.

The First Reason

In the Getty prologue Fiore talks about how the rest of the art will follow the principles laid down in abrazare. The problem is that he is also talking at that point about his pedagogical system of Crowned Masters & Scholars. So when he says:

“Overall, these Masters and students support the whole art of arms – on horseback and or foot, armored and unarmormed – through the principles they follow in abrazare” (Trans. Leoni)

is he talking the pedagogy or the martial art? He does say, before the bit quoted above, that the guards, Remedy Masters, Counter Masters, and Counter-Counter Masters form the four pillars of abrazare – and the rest of Armizare. 

The Second Reason

“I'll start the book according to the order of my lord Marquis. I'll make sure nothing is left out, so that my lord may thank me out of his nobility and courtesy. Therefore let's start with wrestling, or abrazare” (Trans. Leoni)

There are two possible ways to read the above:

  • First, that it was Niccolo who decreed that Fiore start with abrazare – in other words “to the order of my lord Marquis” is to be taken literally.
  • Second, that “to the order of my lord Marquis” refers to the book itself, not the order in which it must be written.

Either way, it is true that the Getty and Pissani-Dossi facsimile do start with abrazare and then progress through dagger, single hand sword, two-handed sword, spear, axe, then horseback (which runs lance → wrestling). The problem is that the other two manuscripts, the Morgan and the Florius, run the opposite; they start on horseback and run through the weapons down to abrazare. Which just so happens to follow the usual course of a judicial duel. In the end, both ways of reading both of my reasons are correct – we will never really know the answer, but the fact of the matter is that the four guards of abrazare can be seen, in various forms, with all the weapons and the principles shown are true principles that apply across Armizare.

Fiore gives three very useful bits of information in the Getty prologue. First he tells us that what he will be showing us is done “for one's life, employing every trick, deception, and cruelty imaginable” rather than showing us wrestling “for pleasure”. This is important because it tells us that when we are interpreting how to perform a play there are two questions to keep in mind:
“Would I do this if my life depended on it?”
“Would this work against someone who is actively trying to kill me?”
If the answer to either of these is “No” then your interpretation is not martially sound and needs to be revised. Now, of course, abrazare can still be done “for pleasure” - in fact, that is how we have to practice it! After all, if you keep breaking your training partners you run out pretty quickly!

The second thing Fiore tells us is to observe your opponent. Are they bigger or smaller than you? Older or younger? Stronger? Do they look like they know their way around a brawl? All these add up to a very important part of Armizare, indeed of all martial arts – knowing when NOT to fight. If the person you're about to wrestle with is 6'9” and has a face like Danny Trejo, you might want to reconsider. Just a thought.

The final bit of information Fiore gives us is a list of the eight qualities of abrazare:

  • Strength
  • Speed
  • Knowing advantageous grapples
  • Knowing how to break limbs & joints
  • Knowing binds
  • Knowing where to strike*
  • Knowing how to throw your opponent without putting yourself in danger
  • Knowing how to dislocate limbs


*Earlier, Fiore tells us these are the eyes, the nose, the temples, “under the chin” (throat), and the flanks – but only if your opponent isn't in armor!

The Guards

The four guards of abrazare are pretty self explanatory and provide the basis for all the other guards in the system. They are Posta Longa, Dente di Cinghiaro, Porta di Ferro, and Posta Frontale.

Posta Longa (Long Position) – Described as a waiting position that enters into 1st play of abrazare. Also, the straight arm is very useful for gauging the distance between yourself and your opponent.

Dente di Cinghiaro (Boar's Tooth) – Described as the counter to the 1st play. It can also use other offenses (binds, breaks, etc.) to transition into Porta di Ferro for the throw.

Porta di Ferro (Iron Door or Iron Gate) – Perhaps the strongest single guard with any weapon, excellent for waiting. Fiore says this guard is “full of tricks”.

Posta Frontale (Frontal Position) – Used to break Porta di Ferro. As with the other three, Posta Frontale is described as “gaining the grapples” needed for victory.

These four guards appear as opposing pairs with Posta Longa vs. Dente di Cinghiaro, and Porta di Ferro vs. Posta Frontale.

The Plays

I will be describing all these plays (where applicable) as arising from the C&E.

A Basic Collar & Elbow position. I prefer to have my "short" arm on the outside of my opponent's "long" arm.


Basic Collar & Elbow Grip – Stand facing your partner, place your right hand (or left hand – I figure you've figured that out by now haha)on your partners left shoulder and hook your left hand into your partners right elbow. Foot placement is ideally long arm = lead foot, but it works cross-footed just fine.

1st Play (first two illustrations) – Trap your partners left hand (the one that is on your shoulder) with your chin/cheek. As you lift their elbow, turn their arm and gain the bind, give their right shoulder a slight push with your left hand and then slide it down to control their right arm. The shoulder push actually helps extend and straighten their left arm, making the bind so much easier. Footwork should be a slight accreciamento with the right foot, then either a pass back with the left or a volta stabile. In reality, do whatever footwork you need to to get the bind (so long as it fits within the framework of Armizare – mezza volte, volta stabile, tutta volta, accresciameni, descresciamenti, etc.). The 2nd illustration show the completion of the bind. This will be an inside throw – player will go down face first in front of you (to your inside).

3rd Play (3rd illustration) – What to do if your partner/opponent isn't willing to simply stand there and get their arm messed up. As they pull their left hand from your shoulder (however they do it – doesn't matter) transition the enveloping motion of your right arm into a throat chop (chest slap for the “Nice Training Partner” variety) and reach down with your left hand, grabbing the nearest (usually left) knee and throwing them over your forward (right) leg. This will be an outside throw – player will go down butt first to your outside.

4th Play - We play this as an alternate to the 3rd Play - if instead of trying to fly out, what if the Player presses in? Well, you (again) turn the enveloping motion of your right hand into a press against the Player's face, twisting it to their right. As you do this, grab their arm/waist with your left hand and volta stabile to perform an inside throw.

5th Play - This is an outside throw variation of the 4th Play with two differences; important one - the Player's left leg is forward (not the right as in 4th Play). Not quite as important one - the Player's grip is now low with both arms (not high-low as in 4th Play). Execute the play exactly as described in 4th Play except instead of a face push, grab their chin and perform an outside throw.

6th Play - The 6th Play introduces us to the most common grappling counter in the entire system - the elbow push. Simply push on the elbow of the hand that is against your face and do whatever grapples pop up.

7th Play - *This Play has the Player's lead leg switched between the Getty and the PD, works either way* From the C&E (right lead), use your left hand to control Player's right arm, grasping at the wrist and twisting/opening it up. Change your elevation and drive your right arm under their lead leg while stepping underneath their right arm. I like to add a shoulder to the sternum as I drive through, but I'm just mean :)

8th Play - A pressure point counter. Simply take your thumb and press it into the soft spot below the ear. *DO THIS CAREFULLY IN PRACTICE - IT REALLY FREAKIN' HURTS!* Like the other "hand to face" plays this can be countered with an elbow push.

9th Play - We drill the 9th Play as a counter to an elbow push. From the C&E the Player performs an elbow push against your left (long) arm. As he closes in, throw your left arm against the right side of his neck while stepping your right foot outside his left leg, executing an outside throw.

10th Play - The Gamberola is a straight-forward play which Fiore describes a "not safe" because your opponent can just as easily throw you! To drill this, start from the C&E, but with lead hand & lead foot crossed (right hand, left foot forward). Execute an elbow push against the Player's right arm, throwing your right arm over their shoulder (or against their throat) and passing in and placing your right foot between their feet, driving your hips into their butt as you push their upper body back, throwing them over your leg.

11th Play - This is a counter to a full nelson and it is simple and brutal - Find something (a wall, a tree, etc.), back your opponent towards it and begin slamming them into it. :)

12th Play - This is another straightforward play - from a double waist grip, the Scholar knees the Player in the balls. That's all - Just knee them in the block & tackle and then take advantage of their indisposition to do what you will to them. The counter is to grab behind the knee they're attempting to drive into you and throw him.

13th Play - Here we are told that if the Player has both their arms under yours (double underhook in modern grappling parlance) and is not wearing a helm (not in armor), then put both your hands against their face - fingers in eyes, etc. You counter this with...an elbow push (noticing a pattern yet?)

14th Play - This is just an illustration of the previously mentioned counter to the 13th play. Elbow push + grabbing under the Player's lead knee.

15th Play - If you have double underhooks, then you can also put your hands in your opponent's face. From the double underhook position, bring your arms up and around the outside of the Player's, squeezing your elbows as close together as possible to control Player's arms.

16th Play - This is also a counter to the 13th Play and is essentially a reverse of the 15th Play - If your hands are on the inside, as the Player attempts to put his hands in your face, then keep your elbows spread and drive your hands up between his and into his face - Fiore recommends driving your thumbs into his eyes. To counter (drum roll please) use an elbow push to open him up.

Conclusions & Observations

Fiore presents us with a very concise and wonderful little wrestling primer. Of the eight qualities he mentions in the prologue, we are only shown in detail grapples and throws - Fiore saves binds, breaks, and dislocations in detail for the dagger section. In my opinion, full knowledge of abrazare will only come from studying both the abrazare and dagger sections; unlocking all the possible techniques and variables.  The three principles that I believe are present in the abrazare section are:

  • Take advantage of opponent's extended limbs.
  • All throws can be reduced to two - a throw to your inside & a throw to your outside.
  • The elbow push can be used to counter damn near anything.


One final observation I have about abrazare is that when I look at the body positions of the figures, I see very upright body carriage - reminiscent of modern Greco-Roman wrestling, where attacking the legs is illegal so the fighters tend to stay very upright. Compare this to the body positions of collegiate style or some folk style of wrestling - even some of the German manuscripts so very low, torso leaned forward positions, which makes it much harder for your opponent to attack your legs. See Jessica Finley's article on Ott in "In the Service of Mars" from Freelance Academy Press for a wonderful exposition of German wrestling. Now, we can go back and forth about why the different torso leans are shown, but I believe that because Fiore is showing a complete system he expects your body to remain the same. A sharply inclined torso is great when you aren't wearing armour, but in armour is a great way to a close-up of the ground in front of you.

Tune in next time for "Why the Hell Don't They Just Punch Each Other!?!"

Sunday, March 6, 2011

Tinker Handle Mod 1.0

Finished up wrapping my Tinker longsword handle with waxed linen thread. The process was extremely simple:

Start at the small end of the handle, I started on one of the thin sides of the handle but it's your preference, by placing a dab of superglue / epoxy (I used Gorilla SuperGlue). Let dry.
Keeping tension on the thread, begin wrapping. I recommend wearing gloves for this otherwise your fingers wind up waxy and raw (Thanks for the warning Mike!)
OPTIONAL - if you want, every now and again you can use a drop of glue on the thread. I did this once then realized it wasn't necessary IMO.
To finish, more glue 8-D

If I putz around with this handle again it will be to put a leather wrap on over this layer of cord. This will help fatten the handle a bit (and wind up with a wood -> cord -> leather -> cord -> leather construction). Eventually I might even make my own wooden core for a new handle, but we'll see.

I didn't think to take progress pics, so here are two finished shots (crappy quality = cell phone)